A casino is a facility that houses a variety of games of chance, such as roulette, blackjack, poker, craps and keno. In addition to the gambling facilities, a casino will often contain restaurants and bars. Some even feature a stage show or dramatic scenery to create an enticing environment for its guests.
The main purpose of a casino is to make money. They achieve this by creating an atmosphere that is designed to encourage people to gamble for long periods of time. Lighting, smells, and audio are all important components of this environment. These factors can all be used to manipulate the psychological state of a player, and they are especially effective when used together.
Something about the presence of large amounts of money seems to encourage people to cheat, steal or scam their way into a jackpot, which is why casinos spend so much time and effort on security. On the casino floor, the eyes of security personnel rove over each game, watching for suspicious patrons and betting patterns. The surveillance systems in the ceiling provide a high-tech “eye-in-the-sky” view that can be adjusted to focus on particular tables or windows.
In the edgy 1995 movie Casino, Martin Scorsese portrayed Sam Giancana as a mob boss whose Las Vegas criminal activities are drawing too much attention from police and media outlets. The movie’s hellacious violence—including a torture-by-vice sequence that includes a popped eyeball and a baseball bat beating—demonstrates Scorsese’s refusal to draw a line between depiction and endorsement.